Another label design contest for an upcoming game release. The game is inspired by the classic arcade game Asteroids, therefore so is my entry.
Space Rocks Label
Posted by
Dave
on Friday, November 9, 2012
Labels:
games,
illustration,
Illustrator,
sci-fi
/
Comments: (0)
iOS Vampire Game WIP
Posted by
Dave
on Wednesday, August 29, 2012
Labels:
character,
design,
environment,
games,
illustration,
Illustrator,
Photoshop,
WIP
/
Comments: (0)
Working on graphics for an upcoming iOS game. You play Steve the vampire. Steve has to run from the sun and jump from platform to platform. Powerups, trick platforms, multiple levels, all sorts of fun stuff. I'm working with a programmer (maybe two) and a musician who is scoring the custom soundtrack. These are mockups of the game in action.
The haunted forest |
Village level |
Obligatory water level |
Steve looking for a cozy coffin in his castle |
Sparkie
Posted by
Dave
on Wednesday, June 6, 2012
Labels:
illustration,
iPad,
Procreate
/
Comments: (0)
Rear Window WIP
Posted by
Dave
Labels:
environment,
Illustrator,
WIP
/
Comments: (0)
An ambitious project I started during the cold winter months that looks less appealing in the warm summer months. I got the idea to recreate the entire courtyard set of the Hitchcock film Rear Window in 3D. A great space that was very thoughtfully arranged for the camera to include something interesting wherever you look. This is a WIP of the 2D layout that I would use to build the 3D model. Maybe I'll pick up the project again in a few months...
My Rear Window 2D plan |
Still from actual set |
Procreate Scribbles
Posted by
Dave
Labels:
illustration,
iPad,
Procreate
/
Comments: (0)